Autopoiesis aims to describe the organization and limits of living systems. Unfortunately, its theoretical development has largely been carried out verbally, with less focus on developing formal concepts of the key ideas, such as structure, organization, process, etc. Using toy models of emergent individuals allows us to fully characterize these concepts concretely. This paper generalizes previous work that analysed autopoiesis in the Game of Life. I use the Larger than Life family of cellular automata to explore how the concepts of production process, autopoietic network, and cognitive domain extend to this space, before moving to the continuum limit in RealLife — a continuous-space, discrete-time family of Euclidean automata.
Gaul, T. M. (2024, July 22). Autopoiesis in RealLife Euclidean automata [Conference Presentation]. 2024 Artificial Life Conference, Copenhagen, Denmark.
BibTeX Citation
@unpublished{Gaul2024.talk,
author = {Gaul, Thomas M},
date = {2024-07-22},
title = {Autopoiesis in {RealLife} {Euclidean} automata},
howpublished = {Conference presentation},
addendum = {2024 Artificial Life Conference, Copenhagen, Denmark.}
}
References
The corresponding paper for this talk was published in the conference proceedings.
If you want to actually see the animations in the slides, you will need to use a PDF viewer capable of displaying them. For example, Okular should work, though you may need to increase the memory usage to ‘greedy’ in order to get decent performance.